I 3D Modeled and Textured this claw machine. I took it upon myself to create a piece that took me back to playing at the arcades. This was one of the models I got to take and do my own thing with. I experimented with different methods and ideas for the machine until I could get something that I would have loved to see as a kid.
Programs: 3ds Max and Substance Painter
Arcade Machine: 249 Polygons
Texture Resolution: 2048 x 2048
Rendered in Unreal
Time to Create: 2 hours
Created in January 2023